Crafting hypercasual games at MPL

As part of the design & games teams at MPL, I contributed to revamping game art, interfaces & developing visual design guidelines for 25+ hyper-casual games.
ROLE
Game Art
Visual Design
CLIENT
LOCATION & yEAR
India © 2020-2022
Casual but Iconic
My primary focus was on the visual transformation of some of the most popular games on the MPL platform, with the highest-rated lobbies. This improvement elevated user perception and inspired more players to shift from casual to competitive gaming, opening up new monetization possibilities.
Fruit Chop

Knife Hit

Fruit Cutter

Fruit games on the MPL platform were a hit, known for their thrilling gameplay and visual appeal. I revamped the graphics with fresh, vibrant assets, elevating the gaming & keeping players engaged.
Auto Raja

Knife Hit

Space Combat

Maze Up

Color Roller

I was also involved in the entire product cycle for the Tambola game, from interface to identity. We successfully recreated the fun and simplicity of the game in a virtual format on the platform.
Tambola Project
Tambola

